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Nuengwong Tuaycharoen
Pág. pp. 38 - 54
During Thailand?s COVID-19 lockdown, all university in the country must continue their classes in the Summer Semester with on-line format. This article described our university?s policy and practice to support university-wide on-line learning. Our suppor...
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Mario Grande-de-Prado, Ruth Cañón, Sheila García-Martín and Isabel Cantón
The ICTs are simultaneously an important tool and subject in teacher training. It, therefore, follows that digital competence is fundamental and constitutes a significant educational challenge, particularly the digital divide or gap by gender. The aim is...
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Marta Martín-del-Pozo, Ana García-Valcárcel Muñoz-Repiso and Azucena Hernández Martín
Students? motivation is a fundamental factor in the educational process, and can be facilitated through new methodologies and technologies, including gamification, video games, collaborative learning, or, in particular, the methodology called ?collaborat...
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Zoe Karabatzaki,Agathi Stathopoulou,Georgia Kokkalia,Eleni Dimitriou,Paraskevi Ioanna Loukeri,Alexandra Economou,Athanasios Drigas
Pág. pp. 142 - 161
Technology has the potential to improve many aspects of our daily lives, including learning. It has been proven to increase student engagement and learning outcomes. With recent advances in the capabilities of smart mobile devices and their growing penet...
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Bogdan Nichifor
The link between education, in general, and information technologies is one that does not necessarily have to be demonstrated. But it is interesting to see the specific link that is established between these two components of modern society. In recent ye...
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Piet Ankiewicz
Pág. 9 bladsye
Since the implementation of technology as relatively new school subject, challenges are constantly being posed to higher education institutions (HEIs), and in particular those engaged in teacher training and the professional development of technol...
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Issham Bin Ismail,Rozhan M.Idrus
Pág. pp. 55 - 57
The evolution of technologies as well as Internet application has created new ways of communication which gives impact to all regions and sectors including educators and learners in Higher-Education Learning institutions in Malaysia. Virtual learning env...
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D. Kirilova,N. Maslov,T. Astakhova
Pág. 31 - 37
The modern development of the digital economy has led to the practical implementation of the digital transformation of all human activity aspects, including both the productive and social spheres. Currently, technologies are developing very rapidly and t...
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Melek MOLLAIBRAHIMOGLU
Pág. 119 - 125
Knowledge economy ; widespread use of information and communication technology services as a central information economy.Information , this feature is becoming more important than people focusing on new technology helps to meet other production inputs. I...
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Sigitas Daukilas,Judita Kasperiuniene
Pág. 471 - 484
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Marcos Cabezas-González, Sonia Casillas-Martín and Ana García-Valcárcel Muñoz-Repiso
In the new global scene, digital skills are a key skill for students to seize new learning opportunities, train to meet the demands of the labor market, and compete in the global market, while also communicating effectively in their everyday and academic...
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Turgut Karakose, Murat Demirkol, Ramazan Yirci, Hakan Polat, Tuncay Yavuz Ozdemir and Tijen Tülübas
Artificial intelligence (AI) is one of the ground-breaking innovations of the 21st century that has accelerated the digitalization of societies. ChatGPT is a newer form of AI-based large language model that can generate complex texts that are almost indi...
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Julio Cabero-Almenara, Fernando De-La-Portilla-De-Juan, Julio Barroso-Osuna and Antonio Palacios-Rodríguez
Numerous studies suggest that immersive reality (IR) is an educational technology with great potential in the field of health sciences. Its integration allows for an increase in the motivation and academic performance of students. In this sense, this res...
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Attila Varga and László Révész
The authors of the present study explored how ICT devices used in P.E. lessons determine psychomotor performance, perceived motivational climate, and motivation. The students were allowed to use ICT devices (smartphone, webpages, Facebook) during a four-...
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Álvaro Antón-Sancho, Pablo Fernández-Arias and Diego Vergara
This paper develops descriptive quantitative research of the assessments of virtual reality (VR) technology, used as a didactic tool, by a sample of 712 university professors in Mexico. For this purpose, a validated Likert-type questionnaire was used as ...
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Sophia Rapti, Theodosios Sapounidis and Sokratis Tselegkaridis
Nowadays, Augmented Reality flourishes in educational settings. Yet, little is known about teachers? and children?s views of Augmented Reality applications in Preschool. This paper explores 71 preschoolers? opinions of Augmented Reality teaching integrat...
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Bamidele Michael Efuwape,Oluwabunmi Asake Efuwape
Pág. 24 - 34
Technology-enriched learning was integrated into the teaching of abstract concepts in electrical/electronic technology with investigation of its effects on students? academic performance and learning retention. A quasi-experimental design was adopted for...
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Michal Mackowski, Mateusz Kawulok, Piotr Brzoza and Dominik Spinczyk
Teaching mathematics to blind people is a challenge of modern educational methods. This article presents a method of preparing the adapted material and its usage in the learning process of mathematics by blind people, as well as the results of evaluating...
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Isabelle Biclesanu, Marco Savastano, Catalina Chinie and Sorin Anagnoste
Innovative digital technologies, together with new sustainable practices, push for new business models and skillsets, pressuring companies to adapt to external change in order to gain competitive advantage. Higher education institutions could offer suppo...
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Haoqun Yan, Hongfeng Zhang, Shaodan Su, Johnny F. I. Lam and Xiaoyu Wei
With the popularity of online education, multiple technology-based educational tools are gradually being introduced into online learning. The role of gamification in online education has been of interest to researchers. Based on learners? visual, auditor...
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