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Alexandra ZBUCHEA,Monica BIRA
Pág. 571 - 586
Increasingly more nonprofit organizations, including museums, give more attention to their stakeholders and design specific strategies to develop their relationships with various types of stakeholders. Nevertheless, observing the activity of the Romanian...
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Xiaolong Zhao and Jungmook Moon
While urban accessibility of museums plays a crucial role in the growth of a cultural city, in reality, an uneven distribution of museums exists in cities. In particular, museums are concentrated in certain regions or located in a place that is different...
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Nor Laili Hassan,Natrah Saad,Halimah Nasibah Ahmad,Md. Suhaimi Md. Salleh,Mohamad Sharofi Ismail
Pág. 80 - 83
Accrual-based accounting is introduced to the government agencies with the intention to hold prudent fiscal management and improve the efficiency of financial management and accounting of the Malaysian Government. For that purpose, Malaysian Public Secto...
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Yuzhe Liu, Libo Chen, Yusu Xu and Jingqiu Yang
Contemporary studies largely concentrate on the physical aspects of architecture, yet within the sphere of design, the gap between user experience and the designer?s intention is an undeniable fact. This gap, illustrating the contrast between the spatial...
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Rosen Ivanov
In recent years, there has been an increasing demand for personalized experiences in various domains, including the cultural and educational sectors. Museums, as custodians of art, history, and scientific knowledge, are seeking innovative ways to engage ...
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Fabrizio Banfi, Mara Pontisso, Francesca Romana Paolillo, Stefano Roascio, Clara Spallino and Chiara Stanga
The research focuses on the generation of 3D models aimed at creating interactive virtual environments as the outcomes of scalar representations of existing realities. The purpose is to increase the narration, fruition, and dissemination of the findings ...
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Vasilis Bouras, Dimitris Spiliotopoulos, Dionisis Margaris, Costas Vassilakis, Konstantinos Kotis, Angeliki Antoniou, George Lepouras, Manolis Wallace and Vassilis Poulopoulos
Digital assistants?such as chatbots?facilitate the interaction between persons and machines and are increasingly used in web pages of enterprises and organizations. This paper presents a methodology for the creation of chatbots that offer access to museu...
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Sofia Vlachou and Michail Panagopoulos
On Instagram, we have all seen memes. Honestly, what would you do if you encountered a meme in a museum? The purpose of the study is to evaluate the nexus between posts uploaded by museum visitors and emotions, as well as the popularity of artworks and m...
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Jae Hong Lee and Yong Seung Kim
It has been recognized that one of the key issues in designing museums is the interaction between the layout of space and the layout of objects, and spatial configurations are strongly related to didactic narratives, social implications, and curatorial i...
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Stella A. Ress and Francesco Cafaro
This paper utilizes a visitor survey conducted at an open-air museum in New Harmony, Indiana to discuss design guidelines for immersive technologies that support historic interpretation?specifically, the visitor?s ability to experience the past. We focus...
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Maria Shehade and Theopisti Stylianou-Lambert
The past few years have seen an increase in the use of virtual reality (VR) in museum environments in an attempt for museums to embrace technological innovations and adapt to the challenges of the digital era. While there are studies that examine the adv...
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Ioannis Paliokas, Athanasios T. Patenidis, Eirini E. Mitsopoulou, Christina Tsita, George Pehlivanides, Elli Karyati, Spyros Tsafaras, Evangelos A. Stathopoulos, Alexandros Kokkalas, Sotiris Diplaris, Georgios Meditskos, Stefanos Vrochidis, Eleana Tasiopoulou, Christodoulos Riggas, Konstantinos Votis, Ioannis Kompatsiaris and Dimitrios Tzovaras
An Augmented Reality application designed to allow on-the-spot museum visitors to navigate and view exhibitions using their own mobile devices by enjoying user experience multipliers like interactive content and mixed reality quiz games.
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Eva Pietroni
Experience design, both in real and in virtual museums, is very complex to be planned, even more when digital contents are juxtaposed to real collections. Researchers in this field, curators, creatives and software developers must work together in order ...
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Virginia Milone and Simone Pizzi
During recent years, an increasing number of studies have started to discuss the introduction of new form of reports in public administration. Furthermore, the attention paid by academics has been favoured by the introduction of a new form of regulation ...
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Daniel Wessel,Eva Mayr
In this article we discuss potential scenarios of use for mobile media in museums and the challenges they pose. We examine how the characteristics of mobile technology suit the specific characteristics of a museum setting. Based on these considerations d...
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Alexandra ZBUCHEA,Monica BIRA
Pág. 95 - 107
Museums are increasingly more connected to the concerns of the present-day society. In order to be actively involved in the development of the society and well-being of their communities, museums are more connected than ever, are active partners for thei...
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Alexandra ZBUCHEA
Pág. 483
Museums compete increasingly more with very diverse entertainment providers, such as theme parks, despite the fact that their offer is mainly cultural. Museums have had to be more active and they have had to diversify their offer, in order to be more pop...
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Cristina Portalés, Pablo Casanova-Salas, Javier Sevilla, Jorge Sebastián, Arabella León and Jose Javier Samper
Geographical information is gaining new momentum as an analysis and visualization tool for collections of cultural objects. It provides all kinds of users with new opportunities to contextualize and understand these objects in ways that resemble our ordi...
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Massimiliano Lo Turco, Elisabetta Caterina Giovannini and Andrea Tomalini
In recent years we have been experiencing an ever-increasing number of Building Modeling Modeling (BIM) and Visual Programming Language (VPL) approaches in the architectural design field. These experiments have inspired new research strictly focused on e...
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Alfonsina Pagano, Eva Pietroni, Daniele Ferdani and Enzo d?Annibale
Within the EU CEMEC project framework, a novel approach for using holographic showcases in museums has been conceived and experimented upon in different venues in the context of an itinerant exhibition dealing with Early Medieval European collections. Th...
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