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Hillevi Hedberg,Jalal Nouri,Preben Hansen,Rahim Rahmani
Pág. pp. 75 - 85
In the beginning of 2000, researchers started to see the potential of using Augmented Reality (AR) in educational and foresaw that further research within the field. Since then, AR research have taken many different approaches. This is also true for AR i...
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Samir Abou El-Seoud,Islam Taj-Eddin
Pág. pp. 4 - 19
this report will exhibit an outline of the basic features of Mobile Augmented Reality (MAR) and the key concepts of this technology in the Fashion Retail Industry. Several obstacles such as the necessity of putting on the garments to experience its actua...
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Esraa Jaffar Baker,Juliana Aida Abu Bakar,Abdul Nasir Zulkifli
Pág. pp. 66 - 78
In a social context, Mobile Augmented Reality is a type of Augmented Reality which enables users to interact with the augmented environment. However, the degree of engagement and non-distraction of Mobile Augmented Reality has been of major concern to sc...
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Lukasz Halik and Lukasz Wielebski
In this article, we suggest the introduction of a new method of generating AR content, which we propose to call plane-based augmented geovisualizations (PAGs). This method concerns cases in which AR geovisualizations are embedded directly on any plane de...
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Jonas Blattgerste, Jan Behrends and Thies Pfeiffer
Mobile Augmented Reality (AR) is a promising technology for educational purposes. It allows for interactive, engaging, and spatially independent learning. While the didactic benefits of AR have been well studied in recent years and commodity smartphones ...
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Michele Gattullo, Enricoandrea Laviola, Antonio Boccaccio, Alessandro Evangelista, Michele Fiorentino, Vito Modesto Manghisi and Antonio Emmanuele Uva
In this work, we propose a Mixed Reality (MR) application to support laboratory lectures in STEM distance education. It was designed following a methodology extendable to diverse STEM laboratory lectures. We formulated this methodology considering the ma...
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Qabas A. Hameed, Harith A. Hussein, Mohamed A. Ahmed, Mahmood M. Salih, Reem D. Ismael and Mohammed Basim Omar
Unexploded ordnance (UXO) is a worldwide problem and a long-term hazard because of its ability to harm humanity by remaining active and destructive decades after a conflict has concluded. In addition, the current UXO clearance methods mainly involve manu...
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Zhaohui Huang and Vasilis Friderikos
Mobile Augmented Reality (MAR) applications demand significant communication, computing and caching resources to support an efficient amalgamation of augmented reality objects (AROs) with the physical world in multiple video view streams. In this paper, ...
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Kejia Huang, Chenliang Wang, Shaohua Wang, Runying Liu, Guoxiong Chen and Xianglong Li
With the extensive application of big spatial data and the emergence of spatial computing, augmented reality (AR) map rendering has attracted significant attention. A common issue in existing solutions is that AR-GIS systems rely on different platform-sp...
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Kostis Pristouris, Harry Nakos, Yannis Stavrakas, Konstantinos I. Kotsopoulos, Theofanis Alexandridis, Myrto S. Barda and Konstantinos P. Ferentinos
Urban parks are important recreational spaces of environmental interest for citizens and city visitors. Targeted and attractive promotion of these areas can help develop alternative forms of ?green tourism? and increase environmental awareness among citi...
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Robinson Situmorang,Cecep Kustandi,Santi Maudiarti,Retno Widyaningrum,Diana Ariani
Pág. pp. 17 - 29
Education is a place to introduce culture and micro, small and medium enterprises in areas far from the capital. In Technology Education Study Program, Universitas Negeri Jakarta has the vision to produce educators and education personnel in the field of...
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Nahla Aljojo,Asmaa Munshi,Azida Zainol,Rahaf Al-Amri,Anan Al-Aqeel,Maram Al-khaldi,Manar Khattabi,Jamal Qadah
Pág. pp. 160 - 177
Smartphones and Mobile App are drawing closer to an acceptable learning tool, especially related to history that are viewed as a tool which control the present and build the future, and the study of history is the practical application of the Qur'an and ...
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Moh Khairudin,M Iskandar,Istanto Wahyu Djatmiko,Irdayanti Mat Nashir
Pág. pp. 104 - 114
Virtual Trainer of Mobile Augmented Reality (AR) -based Electrical Lighting Installation is a technology that can be utilized as a substitute for conventional trainers to modern virtual-based trainers. The use of virtual trainers Electric lighting instal...
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D Rohendi,Y Wihardi
Pág. pp. 48 - 60
Learning three-dimensional shape of geometry is important for improving students? spatial abilities. However, the concept of three-dimensional shape is still considered as one of difficult subject matters for teacher to teach and for student to understan...
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Mohammad Faizal Amir,Novia Ariyanti,Najih Anwar,Erik Valentino,Dian Septi Nur Afifah
Pág. pp. 239 - 247
Augmented Reality research in mobile learning systems so far have not especially to improve Preservice Students Teachers' (PSTs) geometry understanding in mathematical development. Studies conducted in this study basically use a case study. This research...
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Alfian Nara Weking,Suyoto Suyoto,Albertus Joko Santoso
Pág. pp. 248 - 257
Traditional food is a representation of the culture and identity of certain regions and is a symbol of cultural heritage. Traditional Indonesian food must be preserved and introduced to the community, especially the easy generation as the next generation...
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Juhwan Lee, Sangwon Hwang, Jisun Lee and Seungwoo Kang
A number of Augmented Reality (AR) frameworks are now available and used to support the development of mobile AR applications. In this paper, we measure and compare the recognition performance of the commercial AR frameworks and identify potential issues...
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Esraa Jaffar Baker,Juliana Aida Abu Bakar,Abdul Nasir Zulkifli
Pág. pp. 79 - 96
Many studies have begun to consider how to ensure a pleasant experience during visits to cultural heritage sites and museums. Although, when considering the populace of the visitors to these sites, the hearing impaired (HI) visitors which made up of a sm...
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Valarmathie Gopalan,Juliana Aida Abu Bakar,Abdul Nasir Zulkifli
Pág. pp. 155 - 166
Mobile Augmented Reality (MAR) has grown exponentially over the last four decades from imagination to real physical experience, especially in education. Previously, experts have completed the concepts of effectiveness, usability, acceptance and understan...
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Yevgeniya Daineko,Madina Ipalakova,Dana Tsoy,Aigerim Seitnur,Zhandos Baurzhan,Ersultanbek Elgondy
Pág. pp. 230 - 237
The paper presents the work on the educational mobile application based on Unity game engine using Vuforia platform. The appropriate research on electronic educational resources and augmented reality technology was conducted. The authors also studied the...
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