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Maria Perifanou, Anastasios A. Economides and Stavros A. Nikou
The integration of augmented reality (AR) in education is promising since it enhances teaching and offers more engaging and appealing learning experiences. Teachers can have a catalytic role towards the adoption of AR in education; therefore, their persp...
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Alberto Martinetti, Henrique Costa Marques, Sarbjeet Singh and Leo van Dongen
The paper aims to investigate the reasons why Augmented Reality (AR) has not fully broken the industrial market yet, or found a wider application in industries. The main research question the paper tries to answer is: what are the factors (and to what ex...
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Oleksandr Makoveichuk
Pág. 55 - 68
The subject matter of the article is the informational technology of designing and using of augmented reality visual information structures. The goal of the study is to develop the informational technology of designing and using of augmented reality visu...
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Oleksandr Makoveichuk
Pág. 55 - 68
The subject matter of the article is the informational technology of designing and using of augmented reality visual information structures. The goal of the study is to develop the informational technology of designing and using of augmented reality visu...
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Aida Vidal-Balea, Oscar Blanco-Novoa, Paula Fraga-Lamas, Miguel Vilar-Montesinos and Tiago M. Fernández-Caramés
The proposed collaborative Industrial Augmented Reality (IAR) framework enables creating IAR experiences easily to facilitate, support, and optimize production and assembly tasks through training and assistance. The performance of such a framework is eva...
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Samir Abou El-Seoud,Islam Taj-Eddin
Pág. pp. 4 - 19
this report will exhibit an outline of the basic features of Mobile Augmented Reality (MAR) and the key concepts of this technology in the Fashion Retail Industry. Several obstacles such as the necessity of putting on the garments to experience its actua...
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Hillevi Hedberg,Jalal Nouri,Preben Hansen,Rahim Rahmani
Pág. pp. 75 - 85
In the beginning of 2000, researchers started to see the potential of using Augmented Reality (AR) in educational and foresaw that further research within the field. Since then, AR research have taken many different approaches. This is also true for AR i...
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Bernd Resch,Andreas Wichmann,Nicolas Göll
Pág. pp. 23 - 33
Even though advantages of 3D visualisation of multi-temporal geo-data versus 2D approaches have been widely proven, the particular pertaining challenge of real-time visualisation of geo-data in mobile Digital Earth applications has not been thoroughly ta...
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Sophia Rapti, Theodosios Sapounidis and Sokratis Tselegkaridis
Nowadays, Augmented Reality flourishes in educational settings. Yet, little is known about teachers? and children?s views of Augmented Reality applications in Preschool. This paper explores 71 preschoolers? opinions of Augmented Reality teaching integrat...
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Esraa Jaffar Baker,Juliana Aida Abu Bakar,Abdul Nasir Zulkifli
Pág. pp. 66 - 78
In a social context, Mobile Augmented Reality is a type of Augmented Reality which enables users to interact with the augmented environment. However, the degree of engagement and non-distraction of Mobile Augmented Reality has been of major concern to sc...
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Christina Volioti, Euclid Keramopoulos, Theodosios Sapounidis, Konstantinos Melisidis, Georgios Christoforos Kazlaris, George Rizikianos and Christos Kitras
Augmented Reality is an emerging educational technology that has the potential to provide innovative methods of teaching and create engaging learning experiences. Augmented Reality applications implementing game-based design could enrich education by inc...
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Umile Giuseppe Longo, Sergio De Salvatore, Vincenzo Candela, Giuliano Zollo, Giovanni Calabrese, Sara Fioravanti, Lucia Giannone, Anna Marchetti, Maria Grazia De Marinis and Vincenzo Denaro
Background: The application of virtual and augmented reality technologies to orthopaedic surgery training and practice aims to increase the safety and accuracy of procedures and reducing complications and costs. The purpose of this systematic review is t...
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Ye-Joon Jo, Jun-Seok Choi, Jin Kim, Hyo-Joon Kim and Seong-Yong Moon
VR and AR technology have gradually developed to the extent that they could help operators in the surgical field. In this study, we present a case of VR simulation for preoperative planning and AR navigation applied to orthognathic surgery. The average d...
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Hongyue Gao, Fan Xu, Jicheng Liu, Zehang Dai, Wen Zhou, Suna Li, Yingjie Yu and Huadong Zheng
In this paper, we propose a holographic three-dimensional (3D) head-mounted display based on 4K-spatial light modulators (SLMs). This work is to overcome the limitation of stereoscopic 3D virtual reality and augmented reality head-mounted display. We bui...
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Amir Dirin,Ari Alamäki,Jyrki Suomala
Pág. pp. 93 - 103
Abstract--The user?s emotional involvement plays an important role in adopting new technologies. The level of engagement with and adoption of new digital applications depends on various personal, contextual, and emotional factors. In our study, we assess...
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Eugenia Namiot
Pág. 94 - 99
Augmented reality is an actual trend in modern computer engineering. The main task of augmented reality is to transfer three-dimensional virtual objects in real-time into a three-dimensional real environment. This technology differs from virtual reality ...
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Ioanna Anastasaki, George Drosatos, George Pavlidis and Konstantinos Rantos
Immersive technologies are revolutionary technological advancements that offer users unparalleled experiences of immersion in a virtual or mixed world of virtual and real elements. In such technology, user privacy, security, and anonymity are paramount, ...
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Miguel Ángel García-Delgado, Sonia Rodríguez-Cano, Vanesa Delgado-Benito and María Lozano-Álvarez
The new educational reality requires teachers to have a series of skills and competences that allow them to improve the teaching?learning process and therefore the quality of teaching, integrating technology and emerging technologies. In order to assess ...
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Reza Aria, Norm Archer, Moein Khanlari and Bharat Shah
This paper summarizes the work of many different authors, industries, and countries by introducing important and influential factors that will help in the development, successful adoption, and sustainable use of the Web3/metaverse and its applications. W...
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Fabrizio Banfi, Mara Pontisso, Francesca Romana Paolillo, Stefano Roascio, Clara Spallino and Chiara Stanga
The research focuses on the generation of 3D models aimed at creating interactive virtual environments as the outcomes of scalar representations of existing realities. The purpose is to increase the narration, fruition, and dissemination of the findings ...
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