|
|
|
Jessica S. Ortiz, Richard S. Pila, Joel A. Yupangui and Marco M. Rosales
The teaching?learning process developed was based on the effective integration of the Hardware in the Loop (HIL) technique to control a brewing process. This required programming the autonomous control of the system and uploading it to a physical control...
ver más
|
|
|
|
|
|
|
Sri Wahyuni,Erman Erman,Setya Sudikan,Budi Jatmiko
Pág. pp. 166 - 181
This study aims to develop edmodo-based interactive teaching materials as an alternative media for science learning to improve critical thinking skills of junior high school students. This type of research is Research and Development (R&D) with ADDIE (An...
ver más
|
|
|
|
|
|
|
Ovidiu Banias and Camil Octavian Milincu
In the last two decades, Interactive White Boards (IWBs) have been widely available as a pedagogic tool. The usability of these boards for teaching disciplines where complex drawings are needed, we consider debatable in multiple regards. In a previous st...
ver más
|
|
|
|
|
|
|
Domenica Mirauda, Nicola Capece and Ugo Erra
This paper describes an innovative virtual laboratory for students of Hydraulic Engineering at an Italian university that shows water discharge measurement techniques applied in open-channel flows. Such new technology, which supports traditional practica...
ver más
|
|
|
|
|
|
|
Nataliya Kantsedal,Oksana Ponomarenko,Lyudmila Dorohan?-Pisarenko,Oksana Liaska
Pág. 778 - 797
|
|
|
|
|
|
|
Eduardo Hernández-Campos,Carlos R. Jaimez-González,Betzabet García-Mendoza
Pág. pp. 64 - 79
In the educational process, literacy is considered as a fundamental part, which focuses on the ability to read and write. Reading and writing are processes that, although they have features in common, they may not be developed in parallel, but both are e...
ver más
|
|
|
|
|
|
|
Mirjam S. Glessmer and Christian F. Janßen
This article gives an overview of the diverse range of teaching applications that can be realized using an interactive lattice Boltzmann simulation tool in fluid mechanics instruction and outreach. In an inquiry-based learning framework, examples are giv...
ver más
|
|
|
|
|
|
|
Adamantia G. Spatioti, Ioannis Kazanidis and Jenny Pange
Distance education is now a reality introducing a ?specific methodology of flexible and interactive multiform learning?. Due to its characteristics, different instructional design models apply to distance education as guidelines of the design thinking pr...
ver más
|
|
|
|
|
|
|
AR Shaifullahh10.17509/invotec.v14i1.11040 Abstract views: 127 PDF downloads: 176
Pág. 1 - 10
This exploratory study attempts to show the role of linguistic cross-disciplinary studies in the development of a democratic model of language learning in the context of Indonesian society post-reform. Using the case of interactive discourse in Internet ...
ver más
|
|
|
|
|
|
|
Rosana Cristina Manharelo Trassi, Ana Mauriceia Castellani, Jose Eduardo Gonçalves, Eduardo Aparecido Toledo (Author)
Pág. 1335 - 1339
The periodic table, one of the most important subjects in the teaching of Chemistry, is divided into different types of elements, based on electronic configuration. The comprehension of its meaning and the information contained are very important in the ...
ver más
|
|
|
|
|
|
|
Fan Liu and Jiandong Fang
Classroom interactivity is one of the important metrics for assessing classrooms, and identifying classroom interactivity through classroom image data is limited by the interference of complex teaching scenarios. However, audio data within the classroom ...
ver más
|
|
|
|
|
|
|
Anna Maria Gianni and Nikolaos Antoniadis
Formal education in high school focuses primarily on knowledge acquisition via traditional classroom teaching. Younger generations of students tend to lose interest and to disengage from the process. Gamification, the use of gaming elements in the traini...
ver más
|
|
|
|
|
|
|
t b a
This is a case study on the use of Throw Back Time (TBT), an interactive digital board game aimed at teaching tenses and aspect of grammar via the Mobile-Assisted Language Learning (MALL). The game exclusively designed according to the Theory of Variatio...
ver más
|
|
|
|
|
|
|
Maria Perifanou, Anastasios A. Economides and Stavros A. Nikou
The integration of augmented reality (AR) in education is promising since it enhances teaching and offers more engaging and appealing learning experiences. Teachers can have a catalytic role towards the adoption of AR in education; therefore, their persp...
ver más
|
|
|
|
|
|
|
Rytis Maskeliunas, Audrius Kulikajevas, Tomas Bla?auskas, Robertas Dama?evicius and Jakub Swacha
In the pedagogical process, a serious game acts as a method of teaching and upbringing, the transfer of accumulated experience and knowledge. In this paper, we describe an interactive serious programming game based on game-based learning for teaching Jav...
ver más
|
|
|
|
|
|
|
Jose Bidarra,Mauro Figueiredo,Carlos Natálio
Pág. pp. 24 - 32
Given the global spread of mobile platforms, such as iOS and Android, it is relevant to consider the potential of these devices in teaching and learning. Our exploratory research was designed to evaluate the possibility of using common ebook formats to c...
ver más
|
|
|
|
|
|
|
Joost C. F. de Winter, Dimitra Dodou and Arno H. A. Stienen
ChatGPT is widely used among students, a situation that challenges educators. The current paper presents two strategies that do not push educators into a defensive role but can empower them. Firstly, we show, based on statistical analysis, that ChatGPT u...
ver más
|
|
|
|
|
|
|
Zouheir Trabelsi, Fady Alnajjar, Medha Mohan Ambali Parambil, Munkhjargal Gochoo and Luqman Ali
Effective classroom instruction requires monitoring student participation and interaction during class, identifying cues to simulate their attention. The ability of teachers to analyze and evaluate students? classroom behavior is becoming a crucial crite...
ver más
|
|
|
|
|
|
|
Yancong Zhu, Juan Zhang, Zhaoxi Zhang, Gina Clepper, Jingpeng Jia and Wei Liu
Developing a smart classroom can make the modern classroom more efficient and intelligent. Much research has been conducted pertaining to smart classrooms for hearing-impaired college students. However, there have been few significant breakthroughs in mo...
ver más
|
|
|
|
|
|
|
Rui Tao, Hongxiang Ren and Yi Zhou
Under the current background of navigation education, students generally lack a comprehensive grasp of ship firefighting equipment?s operation. Therefore, we develop a novel ship firefighting training simulator with a multi-sensory human?computer interac...
ver más
|
|
|
|