84   Artículos

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en línea
Belén Onecha, Còssima Cornadó, Jordi Morros and Oriol Pons    
This research paper has defined and applied a new approach to develop and optimize augmented reality-based metaverse environments for learning construction and rehabilitation in architectural studies. This research paper is part of a broader project that... ver más
Revista: Buildings    Formato: Electrónico

 
en línea
Miguel Ángel García-Delgado, Sonia Rodríguez-Cano, Vanesa Delgado-Benito and María Lozano-Álvarez    
The new educational reality requires teachers to have a series of skills and competences that allow them to improve the teaching?learning process and therefore the quality of teaching, integrating technology and emerging technologies. In order to assess ... ver más
Revista: Future Internet    Formato: Electrónico

 
en línea
Harry Barton Essel, Dimitrios Vlachopoulos, Akosua Tachie-Menson, Esi Eduafua Johnson and Alice Korkor Ebeheakey    
The COVID-19 pandemic affected many nations around the globe, including Ghana, in the first quarter of 2020. To avoid the spread of the virus, the Ghanaian government ordered universities to close, although most of them had only just begun the academic y... ver más
Revista: Information    Formato: Electrónico

 
en línea
Óscar López, Alfonso González, Francisco J. Álvarez and David Rodríguez    
Specific disciplines in engineering, such as manufacturing processes, require students in their academic stage to pay special attention, given the possible changes that may affect the acquisition of competencies. In an environment of uncertainty, such as... ver más
Revista: Applied Sciences    Formato: Electrónico

 
en línea
Pei Rong Lim,Norah Md Noor     Pág. pp. 117 - 128
Abstract - With the current needs of shaping 21st-century classroom in schools, the use of technology has now become compulsory for teachers to incorporate in the classroom. The exposure to technology is highly necessary for the current generation to pre... ver más

 
en línea
Ovidiu Banias and Camil Octavian Milincu    
In the last two decades, Interactive White Boards (IWBs) have been widely available as a pedagogic tool. The usability of these boards for teaching disciplines where complex drawings are needed, we consider debatable in multiple regards. In a previous st... ver más
Revista: Informatics    Formato: Electrónico

 
en línea
Elza Venter     Pág. 7 bladsye
Generasie Y-leerders is jongmense wat ongeveer tussen 1977 en 2000 gebore is. Hierdie leerders het voor skerms grootgeword, ongeag of dit televisie-, rekenaar- of selfoonskerms was. Hulle is gebore in ?n samelewing waar inligting, opvoeding en verma... ver más
Revista: South African Journal of Science and Technology    Formato: Electrónico

 
en línea
Rafael Seiz Ortiz     Pág. 65 - 67
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Revista: ArqueologÍ­a de la Arquitectura    Formato: Electrónico

 
en línea
Su-Chang Chen, Chia-Wen Hsu, Hui-Chen Lin, Hung-Yi Chou    
The Bureau of Culture of Penghu County produced the Penghu Basalt Digital Teaching Materials, which are supplementary teaching materials for local curriculums in elementary and middle schools in Penghu County. But just what are the teachers? and students... ver más

 
en línea
Maria Perifanou, Anastasios A. Economides and Stavros A. Nikou    
The integration of augmented reality (AR) in education is promising since it enhances teaching and offers more engaging and appealing learning experiences. Teachers can have a catalytic role towards the adoption of AR in education; therefore, their persp... ver más
Revista: Future Internet    Formato: Electrónico

 
en línea
Bernhard Standl and Nadine Schlomske-Bodenstein    
When integrating digital technology into teaching, many teachers experience similar challenges. Nevertheless, sharing experiences is difficult as it is usually not possible to transfer teaching scenarios directly from one subject to another because subje... ver más
Revista: Future Internet    Formato: Electrónico

 
en línea
Oleg Pokusaev,Vasily Kupriyanovsky,Alexander Klimov,Varvara Lazutkina,Eugene Zarechkin,Alexander Semochkin     Pág. 78 - 105
As technology advances and skills change that require increased demand, there is a need for continuous feedback between labor market needs and education stakeholders at all levels. A significant proportion of adult learning is acquired through hands-on e... ver más
Revista: International Journal of Open Information Technologies    Formato: Electrónico

 
en línea
Oleg Pokusaev,Vasily Kupriyanovsky,Alexander Klimov,Varvara Lazutkina,Eugene Zarechkin,Alexander Semochkin     Pág. 78 - 105
As technology advances and skills change that require increased demand, there is a need for continuous feedback between labor market needs and education stakeholders at all levels. A significant proportion of adult learning is acquired through hands-on e... ver más
Revista: International Journal of Open Information Technologies    Formato: Electrónico

 
en línea
Khairudin M,Triatmaja A.K,Istanto W.J,Azman M.N.A     Pág. pp. 80 - 95
This paper provides development of a virtual laboratorium for the subject of digital engineering. The virtual digital engineering laboratory based on mobile virtual reality is a finding that can be used for replacing a real laboratory. Using a virtual la... ver más

 
en línea
Freddy Yesid Villamizar Araque,Olga Lucy Rincón Leal,Mawency Vergel Ortega,Centro de Investigación y de Estudios Av del I.P.N.- México, Universidad Francisco de Paula Santander-Colombia     Pág. 67 - 75
El presente artículo tiene el objetivo de analizar la influencia del uso de tecnologías digitales, particularmente, de software de geometría dinámica, acompañado de una didáctica en la concepción y solución de problemas aplicados, en un enfoque de enseña... ver más
Revista: Logos Ciencia & TecnologÍ­a    Formato: Electrónico

 
en línea
Juana M. Sancho-Gil and Pablo J. Rivera-Vargas    
This paper builds on the results of a 3-year long European project, the main aim of which was to deeply and sustainably transform teaching and learning practice in primary and secondary schools and higher education, by introducing Do it Yourself (DIY) ph... ver más
Revista: Informatics    Formato: Electrónico

 
en línea
Timotei István Erdei, Rudolf Krakó and Géza Husi    
The Cyber-Physical and Intelligent Robotics Laboratory has been digitally recreated, and it includes all the key elements that allow 6-axis industrial robots to perform PTP, LIN, and CIRC motions. Furthermore, the user can create a program with these mot... ver más
Revista: Applied Sciences    Formato: Electrónico

 
en línea
Samad M.E. Sepasgozar    
Mixed reality is advancing exponentially in some innovative industries, including manufacturing and aerospace. However, advanced applications of these technologies in architecture, engineering, and construction (AEC) businesses remain nascent. While it i... ver más
Revista: Applied Sciences    Formato: Electrónico

 
en línea
Soh Hon Mun,Abdul Halim Abdullah,Mahani Mokhtar,Dayana Farzeeha Ali,Nurul Farhana Jumaat,Zakiah Mohamad Ashari,Norazrena Abu Samah,Khairul Anuar Abdul Rahman     Pág. pp. 4 - 16
Digital smart board is one of interactive technology tools which has been used widely in schools to facilitate teaching and learning. Empirical evidence shows that digital smart board allows students to construct their knowledge while mastering more adva... ver más

 
en línea
t b a    
This is a case study on the use of Throw Back Time (TBT), an interactive digital board game aimed at teaching tenses and aspect of grammar via the Mobile-Assisted Language Learning (MALL). The game exclusively designed according to the Theory of Variatio... ver más
Revista: Environment-Behaviour Proceedings Journal    Formato: Electrónico

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