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Azham Hussain,Emmanuel O.C. Mkpojiogu,Noor Nabeel,Ahmed Alathwari
Pág. pp. 125 - 136
Global bicycle sharing platform offers commuters an accessible, convenient and eco-friendly alternative mode of transport. The study reports on the users? perception about the mobile usability of oBike, a global bicycle sharing platform. Fifteen particip...
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Christina Kaß, Stefanie Schoch, Frederik Naujoks, Sebastian Hergeth, Andreas Keinath and Alexandra Neukum
Research on external human?machine interfaces (eHMIs) has recently become a major area of interest in the field of human factors research on automated driving. The broad variety of methodological approaches renders the current state of research inconclus...
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Ro-Bin Lee, Young Seung Lee, Hyosun Kweon, Hyun Kyung Kim and Yoon Sang Kim
In this paper, we propose an interactive mobile gait training system that allows trainees to interact actively with its content (the gait training content). The proposed system is a new type of gait training one combining a mobile robot with virtual real...
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Nurul Amelina Nasharuddin,Nur Atasha Khalid,Masnida Hussin
Pág. pp. 55 - 71
Many teaching and learning tools incorporate current technologies for the learners to gain new knowledge thus increasing the efficiency of learning. Some of the technologies adopted in the mobile-based education systems are virtual reality, augmented rea...
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Rytis Maskeliunas, Robertas Dama?evicius, Audrius Kulikajevas, Joane Marley and Caroline Larsson
Low back pain is a leading cause of disability worldwide, putting a significant strain on individual sufferers, their families, and the economy as a whole. It has a significant economic impact on the global economy because of the costs associated with he...
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Xin He,Hans Persson,Anders Östman
Pág. 88 - 106
GeoTest is a project initiated by Future Position X (a GIS cluster organization in Gävle, Sweden), the National Land Survey of Sweden (NLS) and the University of Gävle. The project aims to test Swedish geodata, services and geoportals and make sure they ...
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Gabriela Trindade Perry,Ci Costa Kulpa,Eluza Pinheiro,Marcelo Leandro Eichler
Pág. pp. 23 - 28
In this paper, we present the results of a usability evaluation for Xenubi, a cell phone game about the periodic table. We describe and discuss the issues that we faced during the evaluation, which took place in a state high school. These issues are rela...
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Kalyan Chatterjee, M. Raju, N. Selvamuthukumaran, M. Pramod, B. Krishna Kumar, Anjan Bandyopadhyay and Saurav Mallik
According to global data on visual impairment from the World Health Organization in 2010, an estimated 285 million individuals, including 39 million who are blind, face visual impairments. These individuals use non-contact methods such as voice commands ...
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Tomas Vanicek and Stanislav Popelka
The think-aloud method is a widely used method for evaluating the usability of websites and software. However, it can also be used with cartographic products, an area which has been neglected up to now. It is a method in which test participants verbalise...
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Reem D. Ismail, Harith A. Hussein, Mahmood M. Salih, Mohamed A. Ahmed, Qabas A. Hameed and Mohammed Basim Omar
Health-care-sector-related activities are more accessible and faster as a result of technological development. Technology such as the Internet of Things (IoT) can work with blood bank services to manage and provide healthy blood in emergencies. However, ...
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Jongsun Kim and Jisoo Ha
It is necessary to focus on a VR environment centered on a tangible interaction (TI), which provides and interacts with the user experience (UX) with various sensational forms. Therefore, this study attempted to present UX evaluation items for VR fashion...
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Malwina Brozyna, Anna Zywicka, Karol Fijalkowski, Damian Gorczyca, Monika Oleksy-Wawrzyniak, Karolina Dydak, Pawel Migdal, Bartlomiej Dudek, Marzenna Bartoszewicz and Adam Junka
Herein, we present a new test, dubbed AntiBioVol, to be used for the quantitative evaluation of antibiofilm activity of volatile compounds in vitro. AntiBioVol is performed in two 24-well plates using a basic microbiological laboratory equipment. To demo...
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Lizie Sancho Nascimento, Nelson Zagalo and Laura Bezerra Martins
After a literature review published by Nascimento et. al. (2017), the research team noticed the lack of studies focused on game controllers? accessibility during use by children with Down syndrome. In view of that, this research describes a mobile game d...
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Techane Bosona, Girma Gebresenbet, Sven-Olof Olsson, Daniel Garcia and Sonja Germer
The paper presents a report on the performance evaluation of a newly developed smart logistics system (SLS). Field tests were conducted in Spain, Germany, and Sweden. The evaluation focused on the performance of a smart box tool (used to capture informat...
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Syed Adeel Ahmed, Kurt M. Satter
A usability study was used to measure user performance and user preferences for a CAVETM immersive stereoscopic virtual environment with wand interfaces compared directly with a workstation non-stereoscopic traditional CAD interface with keyboard and mou...
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Pinnaree Kureerung, Lachana Ramingwong, Sakgasit Ramingwong, Kenneth Cosh and Narissara Eiamkanitchat
The existing usability models have been used primarily for evaluation, not for usability engineering. The models were found to be general for specific mobile applications. They also lack appropriate guidelines to apply the usability models to m-governmen...
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