53   Artículos

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en línea
Oleksandr Reuta,Hadi Hab Raman,Dmitry Mozgovoy     Pág. 6 - 16
A matrix model of the representation of spatial objects for the synthesis, reconstruction, and analysis of their shape is proposed. The model is built on the basis of discrete data about the object, such as, for example, raster images or readings of spat... ver más
Revista: Eastern-European Journal of Enterprise Technologies    Formato: Electrónico

 
en línea
D Rohendi,Y Wihardi     Pág. pp. 48 - 60
Learning three-dimensional shape of geometry is important for improving students? spatial abilities. However, the concept of three-dimensional shape is still considered as one of difficult subject matters for teacher to teach and for student to understan... ver más

 
en línea
Pengcheng Yin, Jiyi Zhang, Xiying Sun, Di Hu, Zhifeng Shi and Chengyan Wu    
Vertex concavity-convexity detection for spatial objects is a basic algorithm of computer graphics, as well as the foundation for the implementation of other graphics algorithms. In recent years, the importance of the vertex concavity-convexity detection... ver más
Revista: ISPRS International Journal of Geo-Information    Formato: Electrónico

 
en línea
Massimo Di Stefano and Larry Alan Mayer    
A model for the extraction and quantitative characterization of submarine landforms from high-resolution digital bathymetry is presented. The procedure is fully automated and comprises two parts. The first part consists of an analytical model which extra... ver más
Revista: Geosciences    Formato: Electrónico

 
en línea
Massimo Di Stefano and Larry Alan Mayer    
A model for the extraction and quantitative characterization of submarine landforms from high-resolution digital bathymetry is presented. The procedure is fully automated and comprises two parts. The first part consists of an analytical model which extra... ver más
Revista: Geosciences    Formato: Electrónico

 
en línea
Ka Seng Chou, Teng Lai Wong, Kei Long Wong, Lu Shen, Davide Aguiari, Rita Tse, Su-Kit Tang and Giovanni Pau    
This research addresses the challenges of visually impaired individuals? independent travel by avoiding obstacles. The study proposes a distance estimation method for uncontrolled three-dimensional environments to aid navigation towards labeled target ob... ver más
Revista: Applied Sciences    Formato: Electrónico

 
en línea
Muhammad Yasar Razzaq, Joamin Gonzalez-Gutierrez, Gregory Mertz, David Ruch, Daniel F. Schmidt and Stephan Westermann    
Four-dimensional (4D) printing technology, as a next-generation additive manufacturing method, enables printed objects to further change their shapes, functionalities, or properties upon exposure to external stimuli. The 4D printing of programmable and d... ver más
Revista: Applied Sciences    Formato: Electrónico

 
en línea
Ale? Procházka, Tatjana Dostálová, Magdaléna Ka?parová, Oldrich Vy?ata, Hana Charvátová, Saeid Sanei and Vladimír Marík    
Augmented reality has a wide range of applications in many areas that can extend the study of real objects into the digital world, including stomatology. Real dental objects that were previously examined using their plaster casts are often replaced by th... ver más
Revista: Applied Sciences    Formato: Electrónico

 
en línea
Gennadiy V. Averin,Anna V. Zviagintseva,Igor S. Konstantinov,Angela A. Shvetsova    
It is proposed to use the principle of corresponding states and the principle of distance invariance in multidimensional phase spaces to create models of systems of various nature based on experimental or statistical information presented in the form of ... ver más

 
en línea
Jian Huang, Xiangxu Lei, Guangyu Zhao, Lei Liu, Zhenwei Li, Hao Luo and Jizhang Sang    
For Geosynchronous Earth Orbit (GEO) objects, space-based optical surveillance has advantages over regional ground surveillance in terms of both the timeliness and space coverage. However, space-based optical surveillance may only collect sparse and shor... ver más
Revista: Aerospace    Formato: Electrónico

 
en línea
Luca Tonti and Alessandro Patti    
Collision between rigid three-dimensional objects is a very common modelling problem in a wide spectrum of scientific disciplines, including Computer Science and Physics. It spans from realistic animation of polyhedral shapes for computer vision to the d... ver más
Revista: Algorithms    Formato: Electrónico

 
en línea
Eugenia Namiot     Pág. 94 - 99
Augmented reality is an actual trend in modern computer engineering. The main task of augmented reality is to transfer three-dimensional virtual objects in real-time into a three-dimensional real environment. This technology differs from virtual reality ... ver más
Revista: International Journal of Open Information Technologies    Formato: Electrónico

 
en línea
Chiuhsiang Joe Lin, Dino Caesaron and Bereket Haile Woldegiorgis    
Recent developments in virtual environment applications allow users to interact with three-dimensional (3D) objects in virtual environments. As interaction with 3D objects in virtual environments becomes more established, it is important to investigate u... ver más
Revista: Applied Sciences    Formato: Electrónico

 
en línea
Qiang Li, Huan Deng, Senlin Pang, Wenhao Jiang and Qionghua Wang    
In this paper, we propose a reflective augmented reality (AR) display system based on integral imaging (II) using a mirror-based pinhole array (MBPA). The MBPA, obtained by punching pinholes on a mirror, functions as a three-dimensional (3D) imaging devi... ver más
Revista: Applied Sciences    Formato: Electrónico

 
en línea
Andrzej Stateczny, Witold Kazimierski, Pawel Burdziakowski, Weronika Motyl and Marta Wisniewska    
Autonomous surface vehicles (ASVs) are becoming more and more popular for performing hydrographic and navigational tasks. One of the key aspects of autonomous navigation is the need to avoid collisions with other objects, including shore structures. Duri... ver más
Revista: ISPRS International Journal of Geo-Information    Formato: Electrónico

 
en línea
Weite Li, Kenya Shigeta, Kyoko Hasegawa, Liang Li, Keiji Yano, Motoaki Adachi and Satoshi Tanaka    
In this paper, we propose a method to visualize large-scale colliding point clouds by highlighting their collision areas, and apply the method to visualization of collision simulation. Our method uses our recent work that achieved precise three-dimension... ver más
Revista: ISPRS International Journal of Geo-Information    Formato: Electrónico

 
en línea
Mingjun Ren, Runxing Liu, Haibo Hong, Jieji Ren and Gaobo Xiao    
Although four-dimensional (4D) light field imaging has many advantages over traditional two-dimensional (2D) imaging, its high computation cost often hinders the application of this technique in many fields, such as object detection and tracking. This pa... ver más
Revista: Applied Sciences    Formato: Electrónico

 
en línea
Yaoqiang Pan, Xvlin Xiao, Kewei Hu, Hanwen Kang, Yangwen Jin, Yan Chen and Xiangjun Zou    
In an unmanned orchard, various tasks such as seeding, irrigation, health monitoring, and harvesting of crops are carried out by unmanned vehicles. These vehicles need to be able to distinguish which objects are fruit trees and which are not, rather than... ver más
Revista: Agronomy    Formato: Electrónico

 
en línea
Taehoon Kim, Kyoung-Sook Kim and Ki-Joune Li    
With the development of indoor positioning methods, such as Wi-Fi positioning, geomagnetic sensor positioning, Ultra-Wideband positioning, and pedestrian dead reckoning, the area of location-based services (LBS) is expanding from outdoor to indoor spaces... ver más
Revista: ISPRS International Journal of Geo-Information    Formato: Electrónico

 
en línea
Yahya Alshawabkeh, Ahmad Baik and Yehia Miky    
Digital 3D capture and reliable reproduction of architectural features is the first and most difficult step towards defining a heritage BIM. Three-dimensional digital survey technologies, such as TLS and photogrammetry, enable experts to scan buildings w... ver más
Revista: ISPRS International Journal of Geo-Information    Formato: Electrónico

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