28   Artículos

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en línea
Ananth N. Ramaseri Chandra, Fatima El Jamiy and Hassan Reza    
Virtual reality (VR) is an emerging technology with a broad range of applications in training, entertainment, and business. To maximize the potentials of virtual reality as a medium, the unwelcome feeling of cybersickness needs to be minimized. Cybersick... ver más
Revista: Computers    Formato: Electrónico

 
en línea
Jun-Seong Kim, Kun-Woo Kim, Se-Ro Kim, Tae-Gyeong Woo, Joong-Wha Chung, Seong-Won Yang and Seong-Yong Moon    
Echocardiography is a medical examination that uses ultrasound to assess and diagnose the structure and function of the cardiac. Through the use of ultrasound waves, this examination allows medical professionals to create visualizations of the cardiac mu... ver más
Revista: Applied Sciences    Formato: Electrónico

 
en línea
Nam-Gyoon Kim and Beom-Su Kim    
The present study investigated the effect of retinal eccentricity on visually induced motion sickness (VIMS) and postural control. Participants wore a head-mounted display masked for the central 10° (peripheral vision), the peripheral except for the cent... ver más
Revista: Applied Sciences    Formato: Electrónico

 
en línea
René Reinhard, Erinchan Telatar and Shah Rukh Humayoun    
Virtual reality technologies, including head-mounted displays (HMD), can provide benefits to psychological research by combining high degrees of experimental control with improved ecological validity. This is due to the strong feeling of being in the dis... ver más
Revista: Big Data and Cognitive Computing    Formato: Electrónico

 
en línea
Katerina Jochecová, Michal Cerný, Zdenek Stachon, Hana ?vedová, Natálie Kácová, Jirí Chmelík, Vojtech Bru?a, Ondrej Kvarda, Pavel Ugwitz, Al?beta ?a?inková, Nicola Catherine Fortová and Cenek ?a?inka    
The presented study aspires to utilize the gradually validated immense potential of collaborative immersive virtual environments (CIVEs) in higher education when designing and conducting geography lessons. These particular lessons focused on hypsography.... ver más
Revista: ISPRS International Journal of Geo-Information    Formato: Electrónico

 
en línea
Foteini Gramouseni, Katerina D. Tzimourta, Pantelis Angelidis, Nikolaos Giannakeas and Markos G. Tsipouras    
The objective of this systematic review centers on cognitive assessment based on electroencephalography (EEG) analysis in Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR) environments, projected on Head Mounted Displays (HMD), in healt... ver más
Revista: Big Data and Cognitive Computing    Formato: Electrónico

 
en línea
Hans-Jürgen Zepernick, Markus Fiedler, Thi My Chinh Chu and Viktor Kelkkanen    
Wireless virtual reality (VR) offers a seamless user experience but has to cope with higher sensitivity to temporal impairments induced on the wireless link. Apart from bandwidth dynamics and latency, video freezes and their lengths are important tempora... ver más
Revista: Applied Sciences    Formato: Electrónico

 
en línea
Vera Marie Memmesheimer and Achim Ebert    
Extensive research has outlined the potential of augmented, mixed, and virtual reality applications. However, little attention has been paid to scalability enhancements fostering practical adoption. In this paper, we introduce the concept of scalable ext... ver más
Revista: Big Data and Cognitive Computing    Formato: Electrónico

 
en línea
Carlos Carbonell-Carrera, Jose Luis Saorin and Allison J. Jaeger    
Virtual reality is a powerful tool for teaching 3D digital technologies in building engineering, as it facilitates the spatial perception of three-dimensional space. Spatial orientation skill is necessary for understanding 3D space. With VR, users naviga... ver más
Revista: Buildings    Formato: Electrónico

 
en línea
Masataka Ariwa, Tomoki Itamiya, So Koizumi and Tetsutaro Yamaguchi    
The spatial reality display has been shown to be useful when used within 1.0 m.
Revista: Applied Sciences    Formato: Electrónico

 
en línea
Fabio Vinicius de Freitas, Marcus Vinicius Mendes Gomes and Ingrid Winkler    
With the introduction of new devices, industries are turning to virtual reality to innovate their product development processes. However, before the technology?s possibilities can be fully harnessed, certain constraints must be overcome. This study ident... ver más
Revista: Applied Sciences    Formato: Electrónico

 
en línea
Andreas Geiger, Elisabeth Brandenburg and Rainer Stark    
Digital human models (DHMs) are virtual representations of human beings. They are used to conduct, among other things, ergonomic assessments in factory layout planning. DHM software tools are challenging in their use and thus require a high amount of tra... ver más
Revista: Applied System Innovation    Formato: Electrónico

 
en línea
Hyekyung Imottesjo and Jaan-Henrik Kain    
Both policy and research highlight the importance of diverse stakeholder input in urban development processes but visualizing future built environments and creating two-way design communication for non-expert stakeholders are challenging. The present stu... ver más
Revista: Applied Sciences    Formato: Electrónico

 
en línea
Hongyue Gao, Fan Xu, Jicheng Liu, Zehang Dai, Wen Zhou, Suna Li, Yingjie Yu and Huadong Zheng    
In this paper, we propose a holographic three-dimensional (3D) head-mounted display based on 4K-spatial light modulators (SLMs). This work is to overcome the limitation of stereoscopic 3D virtual reality and augmented reality head-mounted display. We bui... ver más
Revista: Applied Sciences    Formato: Electrónico

 
en línea
Martina Gargiulo, Davide Carleo, Giovanni Ciampi, Massimiliano Masullo, Pilar Chìas Navarro, Andrea Maliqari and Michelangelo Scorpio    
Green areas and parks are places where people?s quality of life improves, places of recreation and relaxation, in which to carry out various social activities. Among these, the historic gardens represent the union between green areas and historic archite... ver más
Revista: Buildings    Formato: Electrónico

 
en línea
Mohammad Amin Kuhail, Areej ElSayary, Shahbano Farooq and Ahlam Alghamdi    
Immersive technologies have been shown to significantly improve learning as they can simplify and simulate complicated concepts in various fields. However, there is a lack of studies that analyze the recent evidence-based immersive learning experiences a... ver más
Revista: Informatics    Formato: Electrónico

 
en línea
Alec G. Moore, Ryan P. McMahan and Nicholas Ruozzi    
Training and education of real-world tasks in Virtual Reality (VR) has seen growing use in industry. The motion-tracking data that is intrinsic to immersive VR applications is rich and can be used to improve learning beyond standard training interfaces. ... ver más
Revista: Big Data and Cognitive Computing    Formato: Electrónico

 
en línea
Ju Young Oh, Ji Hyung Park and Jung-Min Park    
This paper proposes an interaction method to conveniently manipulate a virtual object by combining touch interaction and head movements for a head-mounted display (HMD), which provides mobile augmented reality (AR). A user can conveniently manipulate a v... ver más
Revista: Applied Sciences    Formato: Electrónico

 
en línea
Steven C. Mallam, Salman Nazir and Sathiya Kumar Renganayagalu    
The use of simulators in maritime education and training is an essential component for developing seafarer competencies. Emerging immersive technologies, such as virtual reality (VR), augmented reality (AR) and mixed reality (MR) have created new and dif... ver más
Revista: Journal of Marine Science and Engineering    Formato: Electrónico

 
en línea
Rachid Belaroussi, Elie Issa, Leonardo Cameli, Claudio Lantieri and Sonia Adelé    
Human impression plays a crucial role in effectively designing infrastructures that support active mobility such as walking and cycling. By involving users early in the design process, valuable insights can be gathered before physical environments are co... ver más
Revista: Algorithms    Formato: Electrónico

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