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Ryo Sasaki and Kayoko Yamamoto
Though tourists can search for necessary information on the internet while sightseeing, it takes effort and is inconvenient to obtain available information related to specific sightseeing spots among the copious amount of information online. Targeting ur...
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Ryo Sasaki and Kayoko Yamamoto
In tourist areas, it is necessary to prepare a method that supports tourists? activities by providing information concerning disaster support facilities during normal times, in addition to sightseeing spots and tourism-related facilities, because there i...
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Gunnar Liestoel
Pág. pp. 196 - 209
How may we best utilize mobile augmented reality for storytelling when reconstructing historical events onlocation? In this article we present a series of narrative design considerations when developing an augmented reality application recreating the ass...
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Piotr A. Werner
Augmented reality (AR) combines information from databases with information derived directly through the human senses or different sensors. AR is the organic, real-time, and dynamically overlaying virtual images created by computers and other information...
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Maria Cristina Costa, António Manso and João Patrício
Augmented reality (AR) is an emergent technology that overlays virtual objects into the real environment. Lately, AR is gaining prominence in education because of its increasing affordability through computers or mobile technologies. In addition, researc...
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Chris Panou, Lemonia Ragia, Despoina Dimelli and Katerina Mania
In this paper, we present the software architecture of a complete mobile tourist guide for cultural heritage sites located in the old town of Chania, Crete, Greece. This includes gamified components that motivate the user to traverse the suggested intere...
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Julien Mercier, Nicolas Chabloz, Gregory Dozot, Olivier Ertz, Erwan Bocher and Daniel Rappo
Location-based augmented reality technology for real-world, outdoor experiences is rapidly gaining in popularity in a variety of fields such as engineering, education, and gaming. By anchoring medias to geographic coordinates, it is possible to design im...
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