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Minseok Son and Donghyun Beck
Control panels for kitchen appliances have been designed in various forms and with different design parameter values. Among these design parameters, the panel angle is one of the most important factors influencing the usability and user preference. Howev...
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Qiufeng An, Zhujun Lyu, Wenchao Shangguan, Bianli Qiao and Pengwei Qin
In order to improve the hydro- and oleo-phobic properties of anti-fingerprint coating, novel oligosiloxane intermediate bearing perfluorodecyl/octyl and triethoxy silylethylene groups were synthesized; then, a series of nano-hybrid perfluoroalkyl oligosi...
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Suleyman AlShowarah
Pág. pp. 133 - 142
This paper presents methodology for user identification on smartphone and mini-tablet using finger based gestures. In this paper, a set of four features, namely Signature Precision (SP), Finger Pressure (FP), Movement Time (MT), and Speed were extracted ...
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Yaser Ali Enaya,Mohammed Jawad Mohammed,Ghassan Abdulhussein Bilal
Pág. pp. 163 - 179
This study introduces a novel authentication methodology; it is based on pattern recognition of fingers size and pressure when users touch smartphone screen. By analyzing diagrams of these touches and applying data mining for the first time as an authent...
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Suleyman Al-Showarah,Wael Alzyadat,Aysh Alhroob,Hisham Al-Assam
Pág. pp. 126 - 136
Abstract - This research presents a methodology for user identification using ten English words written by a finger on smartphone and mini-tablet. This research considers three features, namely Signature Precision (SP), Finger Pressure (FP), and Movement...
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Yusuke Kemmoku and Takashi Komuro
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Yusuke Kemmoku and Takashi Komuro
In our previous work, we proposed a user interface in which a user wears a projector and a depth camera on his or her head and performs touch operations on an image projected on a flat surface. By using the head-mounted projector, images are always proje...
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Daniel Jovan Sooknanan, Ajay Joshi
Pág. 2323 - 2332
It can be argued that the focal point of every smartphone is its GUI. The Graphical User Interface is the aspect of any touchscreen smartphone with which users directly interact. Of late, the touchscreen smartphone has become ubiquitous. As such there is...
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Lizie Sancho Nascimento, Nelson Zagalo and Laura Bezerra Martins
After a literature review published by Nascimento et. al. (2017), the research team noticed the lack of studies focused on game controllers? accessibility during use by children with Down syndrome. In view of that, this research describes a mobile game d...
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Lander Martínez,Pablo Garaizar
Pág. pp. 40 - 43
During the last decade, the use of smartphones among teenagers in their daily life has grown significantly. Despite the efforts to use tablets in learning processes, these teenagers are often prompted to switch off their personal devices before entering ...
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Jonathan Lancelot, Bhaskar P. Rimal and Edward M. Dennis
This paper is designed to explicate and analyze data acquired from experimental field tests of a Tesla Model 3 lane correction module within the vehicle?s Autopilot Suite, a component of Tesla OS. The initial problem was discovered during a nominal drive...
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Maurizio Cutini, Carlo Bisaglia, Massimo Brambilla, Andrea Bragaglio, Federico Pallottino, Alberto Assirelli, Elio Romano, Alessandro Montaghi, Elisabetta Leo, Marco Pezzola, Claudio Maroni and Paolo Menesatti
Simulation systems have become essential tools for both researchers and virtual laboratory experiments. In the Agri-food-chain, SimAgri, a driving simulator for tractors and operating machines, has been developed for precision agriculture (PA) research a...
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Carlos S. C. Teixeira, Joss Moorkens, Daniel Turner, Joris Vreeke and Andy Way
Commercial software tools for translation have, until now, been based on the traditional input modes of keyboard and mouse, latterly with a small amount of speech recognition input becoming popular. In order to test whether a greater variety of input mod...
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Michael Rabko,Martin Ebner
Pág. pp. 69 - 79
Nowadays, computers and mobile devices play a huge role in our daily routines; they are used at work, for private purposes and even at school. Moreover, they are used as support for different kinds of activities and task, like for example, learning appli...
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Risald Risald,Suyoto Suyoto,Albertus Joko Santoso
Pág. pp. 168 - 177
Deaf or hearing loss is a condition of inability to hear something, either totally or partially. Hearing loss greatly affects the life of a person in communicating with the people around him. Deaf people will be very difficult when in a medical emergency...
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György Molnár Dr.
Pág. pp. 56 - 60
The iPad is a very popular touchscreen tablet computer, which was introduced approximately two, two and a half years ago. It runs the MAC operating system making it suitable for different general and special uses. The paper focuses on the fact how the us...
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Albert Zajdel, Mariusz Krawczyk and Cezary Szczepanski
The new requirement of installing the flight stabilization system onboard the airplanes for performing the single-pilot flights in IFR rules was issued lately. It caused the necessity of developing such a system for small aircraft. The proposed system wa...
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Karina Selivanova, Oleg Avrunin, Nikita Kazimirov
Pág. 147 - 155
The subject of the article is the testing process on multi-touch devices for the implementation of psychoneurological studies. The goal of the work is development specialized dynamic tests with the introduction of Multi-touch technology to detect carpal ...
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Martin Ebner,Stefan Lexow
Pág. pp. 10 - 14
This paper evaluates and describes the usage of plastic cards, coated with conductive paint, as an input device for capacitive touchscreens. By using the developed card prototypes it should be proofed, that usage of this new kind of input device can be h...
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