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ARTÍCULO
TITULO

Engaging Citizens in Environmental Monitoring via Gaming

Ian McCallum    
Linda See    
Tobias Sturn    
Carl Salk    
Christoph Perger    
Martina Duerauer    
Mathias Karner    
Inian Moorthy    
Dahlia Domian    
Dmitry Schepaschenko    
Steffen Fritz    

Resumen

Citizen science is quickly becoming one of the most effective tools for the rapid and low-cost collection of environmental information, filling a long recognized gap in in-situ data. Incentivizing citizens to participate, however, remains a challenge, with gaming being widely recognized as an effective solution to overcome the participation barrier. Building upon well-known gaming mechanics, games provide the user with a competitive and fun environment. This paper presents three different applications that employ game mechanics and have generated useful information for environmental science. Furthermore, it describes the lessons learnt from this process to guide future efforts.

PÁGINAS
pp. 15 - 23
MATERIAS
INFRAESTRUCTURA
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